Childhood Magic

Some elementary spells reflecting different Orcish upbringings. Spell-specific costs, ranges, durations and effects are listed below. For rules governing all Orcish magic, consult General Magic Rules.

Home and family

First Ember   •   1 mana   •   Range: Touch   •   Duration: Instantaneous

Ignites a candle, wick, or handful of dry tinder; cannot ignite a creature or worn equipment.

Clean Hands   •   1 mana   •   Range: Touch   •   Duration: Instantaneous

Removes ordinary dirt and grime from hands or one object no larger than a dinner plate; does not disinfect.

Just Right   •   1 mana   •   Range: Touch   •   Duration: 1 hour

Warms or cools one serving of food or drink to a comfortable temperature; cannot freeze or boil it.

One More Stitch   •   1 mana   •   Range: Touch   •   Duration: Instantaneous

Repairs one tear up to 6 inches in cloth or a loose seam per casting. Repeated castings can repair extensive fabric damage, including a badly damaged tent, provided the material is present; does not replace missing fabric or restore armor protection.

Sweet Dreams   •   1 mana   •   Range: 10 feet   •   Duration: Up to 10 minutes

Produces a gentle lullaby or comforting ambient sound audible to one willing creature; does not impose sleep.

Little Light   •   2 mana   •   Range: Self or touch   •   Duration: 10 minutes

Makes a held object glow, shedding dim light in a 10-foot radius; caster may dismiss it.

Dry the Socks   •   1 mana   •   Range: Touch   •   Duration: 1 minute

Dries one small garment or cloth, removing ordinary water without changing its temperature significantly.

Keep the Pot   •   1 mana   •   Range: Touch   •   Duration: 1 hour

Keeps one covered pot or bowl of already warm food from cooling noticeably; does not cook food.

Rural and wilderness life

Dry Kindling   •   2 mana   •   Range: Touch   •   Duration: Instantaneous

Dries up to a handful of wet tinder; soaked logs and large fuel supplies are unaffected.

Find Water   •   3 mana   •   Range: Self   •   Duration: Concentration, up to 1 minute

Senses the direction, but not depth or safety, of the nearest exposed fresh water within 100 feet; blocked by 1 foot of stone.

Green Thumb   •   1 mana   •   Range: Touch   •   Duration: 24 hours

Causes one viable, dormant seed in suitable moist soil to sprout within 24 hours instead of its usual germination time; does not guarantee survival, create nutrients, or accelerate subsequent growth. Alternatively restores normal turgor to one mildly wilted small plant if it has access to water; cannot revive a dead plant.

Gentle Breeze   •   1 mana   •   Range: 15 feet   •   Duration: Up to 1 minute

Creates a faint breeze in a 5-foot cube; moves smoke or loose leaves but cannot shove creatures.

Quiet Foot   •   3 mana   •   Range: Self   •   Duration: 1 minute

Muffles the caster’s footfalls on ordinary terrain; grants +1 to one Dexterity (Stealth) check involving movement during the duration.

Knot Keeper   •   2 mana   •   Range: Touch   •   Duration: Instantaneous

Tightens or loosens one mundane knot in rope or cord within reach, including a knot securing bindings. Does not untie a lock, break rope, or affect a knot the caster cannot touch; a bound caster may use it on reachable knots.

Weather Nose   •   2 mana   •   Range: Self   •   Duration: Instantaneous

Provides a rough local forecast for the next six hours, including likely precipitation, temperature trend, wind, cloud cover, and significant changes in conditions. Not precise enough to predict exact timing or detect magical weather with certainty.

Stone Warmth   •   1 mana   •   Range: Touch   •   Duration: 10 minutes

Warms one palm-sized stone to a pleasant hand-warmer temperature; cannot burn or ignite objects.

Education and urban life

Perfect Letter   •   2 mana   •   Range: 10 feet   •   Duration: Instantaneous

Writes up to one page of text dictated or mentally composed by the caster. Ink or graphite moves magically from its container or source onto the page without anyone touching either; writing surface and writing material must be within 10 feet of each other and of the caster. Does not compose, translate, or copy text automatically.

Ink Remembered   •   3 mana   •   Range: Touch   •   Duration: Instantaneous

Restores up to one page of previously written mundane ink that has faded or been erased by nonmagical means, including deliberate erasure, provided the page survives. Cannot restore text on destroyed or missing portions of the page, or writing removed or concealed by magic.

Count True   •   1 mana   •   Range: 30 feet   •   Duration: Instantaneous

Accurately counts up to 1,000 distinct objects in one specified, perceptible collection within range, including mixed coins or merchandise. Reports the total number, not the value or classification of individual objects; cannot count objects hidden from the caster.

Remember the Page   •   1 mana   •   Range: Touch   •   Duration: 24 hours

Places a faint, removable mark on one page the caster can touch; mark is visible only to the caster.

Spot the Flaw   •   3 mana   •   Range: Touch   •   Duration: Instantaneous

Reveals the location and general nature of any structural defect, visible or concealed, in one object no more than 6 feet in diameter. Detects cracks, weak joints, voids, and other physical weaknesses, but not curses or other purely magical properties.

Polished Appearance   •   1 mana   •   Range: Touch   •   Duration: Instantaneous

Straightens and removes superficial dust from one garment or accessory; does not mend tears or remove stains.

True Measure   •   1 mana   •   Range: Touch   •   Duration: Instantaneous

Determines the length of one straight edge or object up to 10 feet long, accurate to the nearest inch.

Hold the Line   •   2 mana   •   Range: Touch   •   Duration: 10 minutes

Keeps a single sheet of paper or parchment flat and stationary in ordinary wind; ends if forcibly moved.

Play, friendship, and mischief

Dancing Pebble   •   2 mana   •   Range: 15 feet   •   Duration: Up to 1 minute

Animates a pebble to hop or roll within a 5-foot area; cannot deal damage, carry items, or trigger pressure plates requiring weight.

Whisper Friend   •   1 mana   •   Range: 30 feet   •   Duration: Instantaneous

Delivers a whispered message of up to 25 words to one creature the caster can see within range. Only the recipient hears it; the spell does not allow a reply.

Funny Face   •   1 mana   •   Range: Self   •   Duration: 1 minute

Briefly alters the apparent expression of the caster’s face; no disguise, identity change, or mechanical deception bonus.

Pocket Rainbow   •   1 mana   •   Range: Self   •   Duration: Up to 1 minute

Creates a tiny, harmless multicolored shimmer within 1 foot of the caster’s hand; too faint to illuminate.

Never Spill   •   1 mana   •   Range: Touch   •   Duration: 10 minutes

Prevents ordinary sloshing from one open cup or bowl while it is carried; does not resist deliberate tipping or impacts.

Little Echo   •   2 mana   •   Range: Self   •   Duration: Instantaneous

Replays a nonverbal sound lasting up to 3 seconds that the caster heard within the last hour, at conversational volume.

Character creation suggestion

Each player chooses four childhood spells from this catalogue, guided by upbringing, region, schooling, and family traditions. Players may also propose one original childhood spell for GM approval. These choices are separate from later military training.