The party awakens to find itself held in an underground cavern with a number of other factions. They plot a daring escape while, behind their backs, the factions do their own plotting…
The party plunges into battle against the Root Nexus. Not only do Gareth and Mukden die during the fight but the party is stabbed in the back by the Crown, Heward, and Sister Eliria who capture several of the party’s friends. The Crown personnel set off to Manchester with their prisoners and the party follows in hot pursuit.
With the aid of the Ebon Blades, the party ruthlessly runs Helen down outside of Dolven’s Hollow and takes her prisoner and rescues most of her prisoners. Tom, Judy, and one of the tribal orcs, unfortunately, were killed by the Crown during the fight.
The party also received an unwelcome nighttime visitation that reminded them that Soulreaper is still out there digging up bodies for her undead army.
Hunkle opines that the Crown seems to have some sort of inflated opinion about the party’s importance.
The GM is called upon to determine the probability that a familiar taking the shape of an owl can seduce a naturally occurring giant owl.
The party learns that Grelda’s lucid dreams will allow them to view key historical events (see “Rule alterations for the Lucid Dreams arc” below under “Orcish Stuff”).
Orcish Stuff
Orcish runes, inscriptions, etc, along with commentary from the Society for the Study of Orcish are here.
Rule alterations for the Lucid Dreams arc are here.
Handouts (The version with the most up-to-date retcons will always be here)
Ironbark rolls a Natural 20 so the party doesn’t TPK in the goblin ambush, doesn’t meet Tharn, the God of War, and doesn’t level up immediately to level 2.
Captain Nelson kills himself with a slash to the neck which provokes the party’s suspicion for some reason.